Non-Linear Editing

Non-Linear Editing

WHATS NON-LINEAR EDITING
Editing film on a flatbed or workbench is basically non-linear editing. That is, the film can be assembled in any order from beginning to end, and changes can be made in the cut anywhere at any time.
Contrast this with editing on video, where an editor must begin the cut at the beginning of the program and lay down shots in story order. Often an project edited in this way must make several versions of the program– an “off-line” edit, where the basic decisions of the cut are made, and then an “on-line” edit, which includes all the bells and whistles of the edit– dissolves, wipes, etc.
Similarly, a film editor must make all his or her decisions without benefit of these effects, marking the work-print edit with grease pencil where the dissolves are supposed to go. The film editor has the benefits of being able to break a splice in half and make changes in the middle of the film edit, but has the disadvantages of having to keep track of thousands of little film trims.
Non-Linear Editing, in the context of computer editing, is to film and video editing what the word processor was to

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